#ifndef SCENE_LOADER
#define SCENE_LOADER

#include <allegro.h>
#include "../include/xmlparser.h"
#include "../include/global.h"

image * imgSceneBg;

float * colX;
float * colY;
int colTotal;

int scene_load(char * scenenumber);
void scene_draw();
void scene_cleanup();

#endif
